This is all my documentation on games I've helped create already, some I've entered into contests, and the rest are for games I hope to one day create myself. This is generally a drier subject then the game projects tab, but for those of you who want to see how I document my stuff, you've got a quick access to it here.


Game Design Documents
Y2K: The Year Objects Came to Life! (PDF/560KB)

Concept Documents (6-pagers)
Y2K: The Year Objects Came to Life! (PDF/263KB)

Pitch Documents (1-pagers)
Y2K: The Year Objects Came to Life! (PDF/15KB)
Subway Assault (PDF/14KB)
Temple Trials (PDF/14KB)

Flythrough Documents (Walkthrough/Level Explanation)
Subway Assault (PDF/14KB)
Temple Trials (PDF/14KB)

Demo Reel (AI Graduation Portfolio, 2007)
My Demo Reel from the Art Institute's graduation program.